The general structure of the endpoints is : /C/[Module]/[Setting]/[Value]
.
/C
in the master namespace, which preceedes all endpoints. Next is the Module namespace, such as /Control
or /Player
. The Setting namespace may contain one or two nested strings for organization.
0 or 1 means you can send either 0 or 1 as a value, and generally is used for pressable buttons to trigger single events
0-1 means you can send any float value between 0 and 1 to granularly adjust the setting
The following are the exposed OSC endpoints Microdose will respond to:
/Throw
+ 0-1
- Nozzle Distance/Reflex
+ 0-1
- Nozzle Reflexiveness/Acceleration
+ 0-1
- Player Speed in the world/Atlas
+ 0-1
- Player Scale in the world/BPM
+ 30-180
- Global BPM
/TimeDilation
+ 0-1
- Time Dilation
/TapBPM
+ 0 or 1
- Global BPM
/BPMLabel
+ {Current BPM}
- Recieves current BPM
/Signal/Source/Modulator
+ 0 or 1
- Modulator Source
/Signal/Source/Audio
+ 0-1
- Audio Reactivity Source
/Signal/Source/Biofeedback
+ 0 or 1
- Biofeedback Source
/Signal/Source/OSC
+ 0 or 1
- OSC Source (WIP)
/Mode/VR
+ 0 or 1
- Use VR Output Mode
/Mode/VJ
+ 0 or 1
- Use VJ Output Mode
/Mode/Fulldome
+ 0 or 1
- Use Fulldome Output Mode (Only available with subscription)
/Mode/MR
+ 0 or 1
- Use Mixed Reality Output Mode
/Mode/Demo
+ 0 or 1
- Use Demo Mode (nerfs advanced features)
/Screenshot
+ 0 or 1
- Take Screenshot
/PixelDensity
+ 0-1
- Adjust VR PixelDensity
/Fulldome/YawAdjustment
+ 0 or 1
- Enables/Disables Fulldome Yaw Adjustments/Fulldome/Yaw
+ 0-1
- Adjust Fulldome Yaw/Fulldome/Yaw/+1
+ 0 or 1
- Adjust Fulldome Yaw +1/Fulldome/Yaw/-1
+ 0 or 1
- Adjust Fulldome Yaw -1/Fulldome/Yaw/+10
+ 0 or 1
- Adjust Fulldome Yaw +10/Fulldome/Yaw/-10
+ 0 or 1
- Adjust Fulldome Yaw -10/Collection/+1
+ 0 or 1
- Load Next Collection/Collection/-1
+ 0 or 1
- Load Previous Collection/Item/+1
+ 0 or 1
- Load Next Brush/Item/-1
+ 0 or 1
- Load previous Brush/Mirror/Enabled
+ 0 or 1
- Toggle Mirror Post Processing
/Mirror/Preset/{1...10}
+ 0 or 1
- Load the desired preset from 10 total
/Mirror/XMirrors
+ 0 or 1
- How many X mirror iterations
/Mirror/YMirrors
+ 0 or 1
- How many Y mirror iterations
/Mirror/XOffset
+ 0 or 1
- How far to offset each X iteration
/Mirror/YOffset
+ 0 or 1
- How far to offset each X iteration
/Mirror/XCutoff
+ 0 or 1
- Where to cutoff the X iterations
/Mirror/YCutoff
+ 0 or 1
- Where to cutoff the Y iterations
/Mirror/XRangeMin
+ 0 or 1
- X iterations min range
/Mirror/XRangeMax
+ 0 or 1
- X iterations max range
/Mirror/YRangeMin
+ 0 or 1
- Y iterations min range
/Mirror/YRangeMax
+ 0 or 1
- Y iterations max range
/Play
+ 0 or 1
- Start system audio/Stop
+ 0 or 1
- Stop system audio/NextTrack
+ 0 or 1
- Next Track in audio player/PrevTrack
+ 0 or 1
- Previous Track in audio player